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Fantasma Girl

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Devlog

  • From Ghosts to Ghostgirl: How a Late-Night Walk Inspired My Game’s Design
    February 10, 2025 by GalaxyDog
    1
    #game design
    Game ideas can come from anywhere, but for me, this one started during a late-night walk to the train station. I was thinking about gameplay mechanics when I had this simple but interesting thought: w... Continue reading
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